(The OP clearly stated it didn’t matter to him, but I like to stretch in game days so replenishing spell slots with SR is relevant to me.) And I didn’t even mention Repelling Blast. Wyll’s a package, with high damage floor and ceiling throughout the day. (I cast Fog once and I was so confused that I gave up on cloud effects). Darkness may be bugged, I haven’t tried it. He’s not the only one, but I like having as many PCs as possible have access to Misty Step. This assumes taking the Agonizing Blast invocation, which is a must have in my book. Besides, along with Hex and the imp, Wyll has a base damage output of 1d4+2d6+1d10+cha. Third, Blast may seem underwhelming, but when other casters are out of spell slots, their options aren’t better. No need to worry about concentration when anything you target turns to ashes. With high ground and Bless, you’re looking at the very real possibility of 9d6 damage. It’s not just a combo with Blast, it’s fearsome with Scorching Ray. Second, Hex ain’t getting the love it deserves either. Final perk: Hexing the imp lets Wyll store a spell slot before SR. The invisibilty means that the tough, angry thing appears at the best possible place as soon as your PC’s first turn the flying means it will always be in the best possible place throughout combat. (I can’t find the exact stats, but they’re pretty good). It’s also resistant to a bunch of damage types, making it surprisingly tanky. It’s an invisible flier that attacks for 1d4+1d6 poison. Wyll is great! It’s no use looking at the pieces individually, he needs to be evaluated in the aggregate.įirst, no one’s mentioned the imp yet, and that’s a crime. I’m always shocked to see these kinds of threads. They cap out at 2 attacks and get a feature to give an extra d8 to all their attacks for 4d8 + 10 (or 4d8 + 16 with a +3 longsword). Then you have other invocations such as repelling blast, eldritch spear, and grasp of hadar which make it an extremely versatile tool.įor comparison's sake, even paladins can't do as much single target damage as a warlock can without resources. For 2 levels in warlock you essentially get a heavy crossbow that deals force damage, is treated as magical, ignores the loading property, and functions as well as if it was wielded by a 20th level fighter. It's worth mentioning that eldritch blast scales with character level to give you 4 attacks at lvl 17 (the same amount as 20th level fighter) which makes it far superior to every other cantrip when used with agonizing blast (4d10 + 20 vs 4d10 from firebolt). Now it's up to the power level of a heavy crossbow. The strength of the cantrip: a d10? Then you can elect to use an invocation slot to add in your attribute bonus. The face of the party: that's why I used the sorcerer as a comparison. Basically becomes a ranged Fighter at that point who can only use the Shoving Battlemaster Maneuver. Since they do, it's redundant.ģ.) Warlocks and Sorcerers are much more powerful than they should be due to unlimited spell scrolls, on-the-fly spell preparing, and Quicken.Ĥ.) Short rest caster vs long-rest-encouraged BG3 blahblahblah you all know this point by nowĥ.) The currently implemented Warlock subclasses make it even more limiting.īut yes, even if all those things are fixed, I agree that the Warlock is kind of boring (and sucky) - one or two spells per combat then it's just EB away. I suppose Hex is more powerful at low levels in BG3 because even at level 1 it lasts until you next long rest.? But on the other hand, you can only short rest twice so that benefit is offset.Ģ.) Repelling Blast would be AMAZING for Warlocks with BG3's verticality-focused maps.if everyone didn't get Shove as a BA. However, the opportunity cost of being unable to cast another concentration spell is super high, and honestly you'll probably lose concentration in 2 fights or less so it likely won't actually last the whole day. Sure, you get more Eldritch Blasts at 5th and 11th level, and sure the duration of a 3rd-level Hex increases to the ~entire day. It doesn't really scale with slot level too, so you're kind of wasting the point of warlock slots.
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