![]() ![]() ![]() ![]() But when the platform, without any alterations, expects a circular icon, it is asking every partner and every developer and every designer to rethink how they present their brand to the user in the form of a product icon. To be clear, I want to point out that I'm not talking about icon packs or themes when I say "artificial limitation" - when someone makes a themed icon pack and chooses a circle as the base shape, they're deliberately putting a design constraint on the project. Second, and more important than circle diameters, is that the circle creates artificial limitations on icon design. So if that's the case you're back to normalizing after the fact, albeit for a smaller range of potential shapes. Some other apps will no doubt want to steal the show with a full 192-pixel diameter. Some apps will certainly have a reserved 176-pixel (for xxxhdpi) circle with that nice shadow Google uses. Please comment if any doubts or issues regarding the same, and I'll do my best to solve it.First, the canvas size doesn't actually normalize just because the shape does. Please try and see if it comes close to what you need. and Resize to less than or equal to 5%Īfter following the steps you will be able to see your icon with a semi-transparent black background. Step2: In the foreground layer, select your icon:ī. Step1: Right-click on the app and then New then Image Asset: To do that, please follow the steps below: So, have an icon which can fill-up the entire icon image.Īs a workaround, you can reduce the white color to something to semi-transparent by decreasing the background size of the icon. ![]() PS: If you observe the "Round Icons" on your phone's launcher then all are occupying full space and do not have any extra image as in your green icon. If you still want to remove the white circle then probably you have to change the icon to full view or else your icon will be tampered. So the white circle which you want to remove will not be removed and will always be there. And here is another link to a Guideline from Material Design. The material design guidelines state that the background layer must be opaque in Android O and beyond. Solution: As of my understanding from the docsĪndroid 8.0 Oreo (API level 26) introduced adaptive launcher icons, which has two layers, a foreground and a background. I know this because I see no changes detected by git, nor do my app's icon images seem any different.Ĭan anyone tell me how to get Android to understand that my icon is still fundamentally a circle? Sure, it has a bit of content outside the circle, but it's still within the bounds of the square that encompasses the circle. When I run the Image Asset Studio tool to generate icons, I go through the process of selecting legacy and getting it looking exactly how I want, then I click Finish and.nothing happens. I've seen this question and answer, but I am confused by both the behavior and the fact that the proposed fix has not worked for me. Without this, Android seems to understand that my icon is already circular and shouldn't be wrapped in another circle. NOTE: the content outside the circle is very important. Android's insistence on putting it inside another circle makes for a very ugly result, so I'm trying to figure out how to tell it to behave.įor example, if my icon is (and this isn't my actual icon, but that doesn't matter): My app's icon is already basically a circle. ![]()
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